Videogames and learning of history: the assasin's creed saga
This article studies the potential of videogames, in general, and Assasin's Creed saga, particularly in the learning of History. It analyzes the characteristics of videogames, their motivational power, its plots, the historical aspects that best illustrates and also its limitations.
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Format: | Book |
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Universidad de La Rioja,
2014-05-01T00:00:00Z.
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