Making a serious game (gamification) for generation Z medical students to learn, teach, and assess medical Physiology

The concept of serious games and gamification in medical education is gaining attention due to its nature of curiosity and to engage the student's attention by simultaneous cultivation of their higher-level thinking without the experience of boredom. Significant differences were reported among...

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Bibliographic Details
Main Authors: L Sundareswaran (Author), S Krishnan (Author), Abhishek Sinha (Author), P Naveen (Author), Anindita Mahanta (Author), Manasi Bhattacharjee (Author)
Format: Book
Published: Wolters Kluwer Medknow Publications, 2024-06-01T00:00:00Z.
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3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available