Gaming New Zealand's Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?
Background<br /> Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be ad...
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Kerman University of Medical Sciences,
2020-04-01T00:00:00Z.
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A1234.567 |
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