Gaming New Zealand's Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?
Background<br /> Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be ad...
保存先:
主要な著者: | , , , , |
---|---|
フォーマット: | 図書 |
出版事項: |
Kerman University of Medical Sciences,
2020-04-01T00:00:00Z.
|
主題: | |
オンライン・アクセス: | Connect to this object online. |
タグ: |
タグ追加
タグなし, このレコードへの初めてのタグを付けませんか!
|
インターネット
Connect to this object online.3rd Floor Main Library
請求記号: |
A1234.567 |
---|---|
所蔵 1 | 利用可 |