Player-Specific Conflict Handling Ontology
This paper presents an ontology that leads the player of a serious game - regarding conflict handling - to the educative experience from which they will benefit the most. It provides a clearly defined tree of axioms that maps the player's visually manifested affective cues and emotional stimuli...
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Autors principals: | , , , , , |
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Format: | Llibre |
Publicat: |
Serious Games Society,
2014-09-01T00:00:00Z.
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Accés en línia: | Connect to this object online. |
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Signatura: |
A1234.567 |
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Còpia 1 | Disponible |