Designing a Virtual Reality Game for Promoting Empathy Toward Patients With Chronic Pain: Feasibility and Usability Study

BackgroundMany researchers have been evaluating how digital media may impact the emotional and perspective taking aspects of empathy in both clinical and nonclinical settings. Despite the growing interest in using virtual reality (VR) and VR games to motivate empathy, few studies have focused on emp...

Täydet tiedot

Tallennettuna:
Bibliografiset tiedot
Päätekijät: Tong, Xin (Tekijä), Gromala, Diane (Tekijä), Kiaei Ziabari, Seyedeh Pegah (Tekijä), Shaw, Christopher D (Tekijä)
Aineistotyyppi: Kirja
Julkaistu: JMIR Publications, 2020-08-01T00:00:00Z.
Aiheet:
Linkit:Connect to this object online.
Tagit: Lisää tagi
Ei tageja, Lisää ensimmäinen tagi!

Internet

Connect to this object online.

3rd Floor Main Library

Saatavuus: 3rd Floor Main Library
Hyllypaikka: A1234.567
Nide 1 Saatavissa