On designing a pervasive mobile learning platform
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of desi...
Saved in:
Main Authors: | Teemu H. Laine (Author), Mikko Vinni (Author), Carolina Islas Sedano (Author), Mike Joy (Author) |
---|---|
Format: | Book |
Published: |
Association for Learning Technology,
2010-12-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Security in Distributed, Grid, Mobile, and Pervasive Computing
by: Xiao, Yang
Published: (2007) -
Security in Distributed, Grid, Mobile, and Pervasive Computing
by: Xiao, Yang
Published: (2007) -
Security in Distributed, Grid, Mobile, and Pervasive Computing
by: Xiao, Yang
Published: (2007) -
Chapter xCARE: A Development Platform for Supporting Smart and Pervasive Healthcare
by: Eloisa, Vargiu
Published: (2021) -
Chapter xCARE: A Development Platform for Supporting Smart and Pervasive Healthcare
by: Eloisa, Vargiu
Published: (2021)