The mean point of vergence is biased under projection
The point of interest in three-dimensional space in eye tracking is often computed based on intersecting the lines of sight with geometry, or finding the point closest to the two lines of sight. We first start by theoretical analysis with synthetic simulations. We show that the mean point of vergenc...
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Bern Open Publishing,
2019-09-01T00:00:00Z.
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Connect to this object online.3rd Floor Main Library
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A1234.567 |
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