Can exergames be used as an alternative to conventional exercises?
Abstract Aim: The present study aimed to analyze if the exergaming exercise produces the same acute effects as conventional training. Methods: The Nintendo® Wii was chosen as the stimulus for this study. Participants should conduct a physical training session under Exergames Training (ET) and Conven...
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Format: | Book |
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Universidade Estadual Paulista (UNESP),
2021-04-01T00:00:00Z.
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A1234.567 |
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