Game-Based Learning in Pharmacy Education

Game-based learning (GBL) involves adding game elements to non-game activities to encourage engagement. Pharmacy curricula are required to incorporate active learning to meet accreditation standards. The literature supports that well-designed GBL holds the attention of students and improves knowledg...

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Bibliographic Details
Main Authors: Julie H. Oestreich (Author), Jason W. Guy (Author)
Format: Book
Published: MDPI AG, 2022-01-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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