A STEAM Experience in the Mathematics Classroom: The Role of a Science Cartoon
A multidisciplinary team collaborated on the development of a learning experience involving 10th grade students using a Science, Technology, Engineering, Arts, and Mathematics (STEAM) approach. The experience was based on the development (conception, implementation, and evaluation) of a science cart...
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Format: | Book |
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MDPI AG,
2023-04-01T00:00:00Z.
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A1234.567 |
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