The evaluation of digital educational game use in pharmacology teaching process

Abstract The aim of the study was to determine the usefulness of educational video games as a variety applied to the traditional teaching of pharmacology in topics of antifungal and hypolipidemic drugs. Sixty‐six volunteers were divided into control group (n = 33) and experimental group (n = 33). Th...

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Main Authors: Marcin Mateusz Granat (Author), Aleksandra Paź (Author), Dagmara Mirowska‐Guzel (Author)
Format: Book
Published: Wiley, 2024-10-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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