Using video games to combine learning and assessment in mathematics education

One problem with most education systems is that learning and (summative) assessment are generally treated as quite separate things in schools. We argue that video games can provide an opportunity to combine these processes in an engaging and effective way. The present study focuses on investigating...

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Main Authors: Kristian Juha Mikael Kiili (Author), Keith Devlin (Author), Arttu Perttula (Author), Pauliina Tuomi (Author), Antero Lindstedt (Author)
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出版: Serious Games Society, 2015-12-01T00:00:00Z.
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索引号: A1234.567
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