Evaluating Quality, Usability, Evidence-Based Content, and Gamification Features in Mobile Learning Apps Designed to Teach Children Basic Life Support: Systematic Search in App Stores and Content Analysis

BackgroundGlobally, 3.7 million people die of sudden cardiac death annually. Following the World Health Organization endorsement of the Kids Save Lives statements, initiatives to train school-age children in basic life support (BLS) have been widespread. Mobile phone apps, combined with gamification...

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Hauptverfasser: Nino Fijačko (Verfasst von), Ruth Masterson Creber (Verfasst von), Lucija Gosak (Verfasst von), Gregor Štiglic (Verfasst von), Dominic Egan (Verfasst von), Brian Chaka (Verfasst von), Nika Debeljak (Verfasst von), Matej Strnad (Verfasst von), Pavel Skok (Verfasst von)
Format: Buch
Veröffentlicht: JMIR Publications, 2021-07-01T00:00:00Z.
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