Best-practice model for technology enhanced learning in the creative arts
This paper presents a best-practice model for the redesign of virtual learning environments (VLEs) within creative arts to augment blended learning. In considering a blended learning best-practice model, three factors should be considered: the conscious and active human intervention, good learning d...
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Format: | Book |
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Association for Learning Technology,
2016-12-01T00:00:00Z.
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A1234.567 |
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