Learning and video games
This research uses the complexity paradigm to discuss videogames as technical objects; open relational spaces, dialogic and unpredictable. Its unpredictability allows us to explore the human dimensions regarding the structural coupling and the Autopoiesis, essential concepts to understand learning t...
Saved in:
Main Authors: | , , |
---|---|
Format: | Book |
Published: |
Universidade Estadual Paulista Júlio de Mesquita Filho,
2016-10-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Internet
Connect to this object online.3rd Floor Main Library
Call Number: |
A1234.567 |
---|---|
Copy 1 | Available |