Impact of a virtual reality-based intervention on motor performance and balance of a child with cerebral palsy: a case study
OBJECTIVE: To verify the effect of an intervention protocol using virtual reality (VR) on the motor performance and balance of a child with cerebral palsy (CP).CASE DESCRIPTION: To comply with the proposed objectives, a 7-year old child with spastic hemiplegic cerebral palsy (CP), GMFCS level I, was...
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Sociedade de Pediatria de São Paulo,
2014-12-01T00:00:00Z.
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