Usefulness of Digital Serious Games in Engineering for Diverse Undergraduate Students

The use of educational digital games as supplemental tools to course instruction materials has increased over the last several decades and especially since the COVID-19 pandemic. Though these types of instructional games have been employed in the majority of STEM disciplines, less is known about how...

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主要な著者: Kimberly Cook-Chennault (著者), Idalis Villanueva Alarcón (著者), Gabrielle Jacob (著者)
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出版事項: MDPI AG, 2022-01-01T00:00:00Z.
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