Exercise Video Games and Exercise Self-Efficacy in Children
The aim of this article was to investigate the use of exergaming in promoting exercise behavior among children and to examine the impact of the intervention on participants' exercise self-efficacy, in addition to assessing physiological changes. A sample of 55 children enrolled in the Family Fi...
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Format: | Book |
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SAGE Publishing,
2016-04-01T00:00:00Z.
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Internet
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A1234.567 |
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Copy 1 | Available |