Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures Study
BackgroundApproximately half of smokers attempt to quit, but 90% of these attempts fail. Video game-based interventions have the potential to address common barriers to evidence-based smoking cessation treatment, including high cost, lack of health care access, and low engagement. ObjectiveThe purpo...
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Format: | Book |
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JMIR Publications,
2024-08-01T00:00:00Z.
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A1234.567 |
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