Virtual Reality versus Desktop Experience in a Dangerous Goods Simulator

Virtual Reality applications have become a trend in training simulators as an alternative to desktop applications. However, further study is needed on how these types of serious games, which often include several modes of interaction, can improve the user experience. In this sense, this paper analyz...

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Egile Nagusiak: Miguel Chover (Egilea), José M. Sotoca (Egilea), Carlos Marín-Lora (Egilea)
Formatua: Liburua
Argitaratua: Serious Games Society, 2022-05-01T00:00:00Z.
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