Gamifying Sexual Education for Adolescents in a Low-Tech Setting: Quasi-Experimental Design Study
BackgroundSexual education has become increasingly important as unhealthy sexual practices and subsequent health risks become more prevalent during adolescence. Traditional sex education teaching methodologies are limiting for digital natives exposed to various digital technologies. Harnessing the p...
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Формат: | Книга |
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JMIR Publications,
2021-10-01T00:00:00Z.
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Connect to this object online.3rd Floor Main Library
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A1234.567 |
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