Designing Transient Learning Spaces in Second Life - a case study based on the Kamimo experience
Through the grant "Virtual Campus for Life Long Learning" (NUV, 2007), we have gained experience in the design and building of a virtual island or "sim" in Second Life for the purpose of education. This paper discusses the virtual representations, tools, context and spaces used i...
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Format: | Book |
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Stockholm University Press,
2009-12-01T00:00:00Z.
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A1234.567 |
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