Exploring the impact of freeform gameplay on players' experience: an experiment with maze games at varying levels of freedom of movement
This paper describes an experiment which aims to examine whether different versions of the same game, which differ only in terms of freedom of movement that incurs varying degrees of freeform gameplay, elicit different kinds of player experiences. Seventy one children aged 9 and 11 from a Greek prim...
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Serious Games Society,
2017-12-01T00:00:00Z.
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