Model for Designing Gamified Experiences Mediated by a Virtual Teaching and Learning Environment
Higher Education Institutions (HEIs) face new challenges in regard to technological development in light of necessary pedagogical and didactic innovations in educational action. This article proposes a Technological-Pedagogical Gamification Model (MGTP) that guides the design of gamified educational...
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Format: | Book |
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MDPI AG,
2024-08-01T00:00:00Z.
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A1234.567 |
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