THE EFFECT OF GAMIFICATION BASED ON BALINESE LOCAL STORY

This research aimed to know the significant effect of Gamification based on Balinese Local Story toward students' listening comprehension. The implementation of one group pretest posttest was a design for collecting the data. The pretest and posttest was in the form of multiple choice tests. Th...

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Bibliografiske detaljer
Main Authors: Dio Aditya (Author), Putu Kerti Nitiasih (Author), Luh Gd Rahayu Budiarta (Author)
Format: Bog
Udgivet: Pusat Penerbitan Ilmiah (PPI) Universitas Muhammadiyah Kalimantan Timur, 2020-07-01T00:00:00Z.
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