D-BOX: how to teach binary code using a game in primary school
This paper intends to present a prototyping of D-BOX, an educational game designed to facilitate the teaching-learning process of binary code based on a system of small balls (marbles) and platforms. The main idea is to teach in a primary school (in fifth grade classes) how to learn a new way to con...
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フォーマット: | 図書 |
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Firenze University Press,
2020-12-01T00:00:00Z.
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請求記号: |
A1234.567 |
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所蔵 1 | 利用可 |