Fixed Bicycle System Gamification in order to Improve Student's Physical Condition and Generate Energy (Action research)
Introduction: Today, with the advancement of technology and the expansion of the use of computers and mobile phones, mobility and health care through gamification has reached a special place. Despite increasing people health, gamification can create a small step towards a green city and create new j...
Saved in:
Main Authors: | , , , |
---|---|
Format: | Book |
Published: |
Vesnu Publications,
2020-02-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Internet
Connect to this object online.3rd Floor Main Library
Call Number: |
A1234.567 |
---|---|
Copy 1 | Available |