Promoting Health in Virtual Worlds: Lessons From Second Life
BackgroundSocial media services can help empower people to take greater responsibility for their health. For example, virtual worlds are media-rich environments that have many technically advantageous characteristics that can be used for Health 2.0 purposes. Second Life has been used to build enviro...
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Format: | Book |
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JMIR Publications,
2014-10-01T00:00:00Z.
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A1234.567 |
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Copy 1 | Available |