Applying Gamification Principles and Therapeutic Movement Sequences to Design an Interactive Physical Activity Game: Development Study
BackgroundDepression is a severe illness that has accelerated with the spread of COVID-19 and associated lockdowns. As a result, reported physical activity has substantially decreased, further increasing depressive symptoms. ObjectiveThis study aims to explain the use of gamification principles to d...
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Main Authors: | Hyungsook Kim (Author), David Michael O'Sullivan (Author), Seong Hee Chung (Author) |
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Format: | Book |
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JMIR Publications,
2022-12-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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