Virtual communities in a secondary school - Discovering the internal grammar of video games
<p class="AbstractHead">This study attempts to show how the creation of an innovative scenario, introducing video games and online communities as educational resources in the classroom, facilitates the development of new literacies in the context of participatory culture. The experie...
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Main Authors: | Laura Méndez (Author), Maria Ruth García-Pernía (Author), Sara Cortés (Author) |
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Format: | Book |
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Springer,
2014-01-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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