Experience, Experiment, Evaluate: A Framework for Assessing Experiential Games
The design of effective educational games has proven itself difficult for many years, leading to sparse and somewhat inconsistent insight into the principles governing such systems. While attempts at constructing frameworks for educational games certainly exist, their nature is often quite general (...
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Format: | Book |
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Serious Games Society,
2017-03-01T00:00:00Z.
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A1234.567 |
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Copy 1 | Available |