Effects of a videogame in math performance and anxiety in primary school

The present paper describes the design and evaluation of a videogame developed to support math education and overcome math anxiety (MA) at the primary school level. The game narrative is based on the history of math. The player travels back on time and meets on-player characters such as Pythagoras o...

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Asıl Yazarlar: Mariana Rocha (Yazar), Pierpaolo Dondio (Yazar)
Materyal Türü: Kitap
Baskı/Yayın Bilgisi: Serious Games Society, 2021-09-01T00:00:00Z.
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Yer Numarası: A1234.567
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