Utilizing games in the co-production of mental health services
This study analyses the application of a co-production approach in utilizing digital games and game-related methods in mental health services. The goal is to offer a real-world experiment on co-production, focusing on mental health service users, active gamers and mental health practitioners who wor...
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Asıl Yazarlar: | , , |
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Materyal Türü: | Kitap |
Baskı/Yayın Bilgisi: |
Finnish Social and Health Informatics Association,
2020-06-01T00:00:00Z.
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Konular: | |
Online Erişim: | Connect to this object online. |
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Internet
Connect to this object online.3rd Floor Main Library
Yer Numarası: |
A1234.567 |
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Kopya Bilgisi 1 | Kütüphanede |