Utilizing games in the co-production of mental health services

This study analyses the application of a co-production approach in utilizing digital games and game-related methods in mental health services. The goal is to offer a real-world experiment on co-production, focusing on mental health service users, active gamers and mental health practitioners who wor...

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Asıl Yazarlar: Katja Raitio (Yazar), Marko Siitonen (Yazar), Hanna Hopia (Yazar)
Materyal Türü: Kitap
Baskı/Yayın Bilgisi: Finnish Social and Health Informatics Association, 2020-06-01T00:00:00Z.
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3rd Floor Main Library

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Yer Numarası: A1234.567
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