Utilizing gamification to promote pro-sustainable behavior among information technology students

Abstract Higher education institutions (HEIs) have made substantial strides towards incorporating sustainability into their curricula. However, the methodology of education for sustainable development (ESD) needs to be more performance-oriented and grounded in practical experience in order to foster...

Full description

Saved in:
Bibliographic Details
Main Author: Denitza Anguelova Charkova (Author)
Format: Book
Published: Springer, 2024-02-01T00:00:00Z.
Subjects:
Online Access:Connect to this object online.
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

Connect to this object online.

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available