UPAYA MENINGKATKAN HASIL BELAJAR LARI CEPAT DENGAN PERMAINAN SPEED COLOUR

This study aims to determine the effectiveness of the learning game Speed Colour to increase learning outcomes run quickly. This research is using classroom action research methods (Classroom Action Research), conducted in two cycles. Each cycle has four steps, namely: planning, implementation, obse...

Full description

Saved in:
Bibliographic Details
Main Authors: Khaerun (Author), Ranu Baskora (Author)
Format: Book
Published: Universitas Negeri Semarang, 2014-11-01T00:00:00Z.
Subjects:
Online Access:Connect to this object online.
Tags: Add Tag
No Tags, Be the first to tag this record!

Internet

Connect to this object online.

3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available