PLAYING ACTIVE VIDEO GAMES WHILE IN A TENNIS TRAINING PROCESS: A NEW TRAINING TOOL OR A HANDICAP FOR CHILDREN?

Aim: The purpose of this pilot study was to quantify the effect of a continued active video games (AVG) playing on the tennis forehand and backhand technique development. Methods: Altogether 24 tennis players (7 - 9 year olds) were randomly divided in two different groups, both involved in a 12-week...

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Bibliographic Details
Main Authors: Luka Šlosar (Author), Matej Plevnik (Author), Uroš Marušič (Author)
Format: Book
Published: ANNALES ZRS, Scientific Publishing House of ZRS Koper, 2018-12-01T00:00:00Z.
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3rd Floor Main Library

Holdings details from 3rd Floor Main Library
Call Number: A1234.567
Copy 1 Available