Student Acceptance of Using Augmented Reality Applications for Learning in Pharmacy: A Pilot Study
Creating engaging learning experiences that are easy to use and support the different learning requirements of university students is challenging. However, improvements in simulation technologies, such as augmented reality (AR) and virtual reality (VR), are making such changes possible. The aim of t...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Buch |
Veröffentlicht: |
MDPI AG,
2020-07-01T00:00:00Z.
|
Schlagworte: | |
Online-Zugang: | Connect to this object online. |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Online
Connect to this object online.3rd Floor Main Library
Signatur: |
A1234.567 |
---|---|
Exemplar 1 | Verfügbar |