Student Acceptance of Using Augmented Reality Applications for Learning in Pharmacy: A Pilot Study

Creating engaging learning experiences that are easy to use and support the different learning requirements of university students is challenging. However, improvements in simulation technologies, such as augmented reality (AR) and virtual reality (VR), are making such changes possible. The aim of t...

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Bibliographic Details
Main Authors: Saad Salem (Author), Joyce Cooper (Author), Jennifer Schneider (Author), Hayley Croft (Author), Irene Munro (Author)
Format: Book
Published: MDPI AG, 2020-07-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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