Integrated STEAM Education for Students' Creativity Development
This study aims to explore how a learning sequence designed with an Integrated STEAM Education perspective (iSTEAM) contributes to students' levels of creativity. The participants in this study were students from 9th and 10th grade with ages between 14 and 16 years old. Students were challenged...
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Format: | Book |
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MDPI AG,
2024-06-01T00:00:00Z.
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A1234.567 |
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