Feasibility of a Commercially Available Virtual Reality System to Achieve Exercise Guidelines in Youth With Spina Bifida: Mixed Methods Case Study
BackgroundAccess to physical activity among youth with spina bifida (SB) is much lower than it is for children without disability. Enjoyable home-based exercise programs are greatly needed. ObjectiveOur objective is to examine the feasibility of a virtual reality (VR) active video gaming system (ie,...
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Format: | Book |
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JMIR Publications,
2020-09-01T00:00:00Z.
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A1234.567 |
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Copy 1 | Available |