Educators who believe: understanding the enthusiasm of teachers who use digital games in the classroom
This study used qualitative methods to explore why some educators embrace the use of digital game-play (DGP) in the classroom. The results indicated that these teachers had a very strong belief that DGP could be beneficial for learning which stemmed from experiencing their own form of subjective suc...
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Format: | Book |
Published: |
Association for Learning Technology,
2015-09-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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Call Number: |
A1234.567 |
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Copy 1 | Available |