Games to support disruptive technology adoption: the MUST Game use case
Serious games can be used as a means to explore complex systems and uncertainty related challenges, therefore they may have the potential of supporting the adoption of innovative and disruptive technologies. In this paper we present the use case of the Maritime Unmanned Systems Trust (MUST) Game, wh...
Saved in:
Main Authors: | , |
---|---|
格式: | 图书 |
出版: |
Serious Games Society,
2022-05-01T00:00:00Z.
|
主题: | |
在线阅读: | Connect to this object online. |
标签: |
添加标签
没有标签, 成为第一个标记此记录!
|
因特网
Connect to this object online.3rd Floor Main Library
索引号: |
A1234.567 |
---|---|
复印件 1 | 可用 |