Ambienti digitali per l'educazione all'arte e al patrimonio

The book collects the contributions of scholars from disciplines of education and digital representation to jointly investigate the lines of development of education to art and heritage. Pedagogical knowledge brought into digital environments, both Augmented Reality and Immersive Virtual Reality, en...

Täydet tiedot

Tallennettuna:
Bibliografiset tiedot
Päätekijä: Luigini, Alessandro (auth)
Muut tekijät: Panciroli, Chiara (auth)
Aineistotyyppi: Elektroninen Kirjan osa
Kieli:italia
Julkaistu: Milan FrancoAngeli 2018
Sarja:Educazione al patrimonio culturale e formazione dei saperi - Open Access 1
Aiheet:
Linkit:OAPEN Library: download the publication
OAPEN Library: description of the publication
Tagit: Lisää tagi
Ei tageja, Lisää ensimmäinen tagi!