Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia The synthesized findings and research gap
The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K-12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the im...
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Formaat: | Elektronisch Hoofdstuk |
Taal: | Engels |
Gepubliceerd in: |
Taylor & Francis
2018
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Online toegang: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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A1234.567 |
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Kopie 1 | Beschikbaar |