Gewalt im Computerspiel Facetten eines Vergnügens

Grand Theft Auto, Battlefield, Counterstrike - more and more, violence in computer games is becoming the subject of heated discussion. But what emotional experiences does the playful use of virtual violence make possible? Through participato observation in online games and at LAN parties and analyse...

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Bibliografische gegevens
Hoofdauteur: Bareither, Christoph (auth)
Formaat: Elektronisch Hoofdstuk
Gepubliceerd in: Bielefeld transcript Verlag 2017
Reeks:Kultur und soziale Praxis
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