Serious Games in Co-creative Facilitation Experiences from Cross-Sectoral work with Deaf Communities

Serious Games have become popular in recent years and are being used in an increasing range of contexts, including education, business, design, corporate training, healthcare, the military, management, public services, and others. A Serious Game is defined as any game that is used for purposes other...

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Kaydedildi:
Detaylı Bibliyografya
Yazar: Zeshan, Ulrike (auth)
Materyal Türü: Elektronik Kitap Bölümü
Dil:İngilizce
Baskı/Yayın Bilgisi: Ishara Press 2020
Seri Bilgileri:Ishara Research Series 4
Konular:
Online Erişim:OAPEN Library: download the publication
OAPEN Library: description of the publication
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