Serious Games in Co-creative Facilitation Experiences from Cross-Sectoral work with Deaf Communities
Serious Games have become popular in recent years and are being used in an increasing range of contexts, including education, business, design, corporate training, healthcare, the military, management, public services, and others. A Serious Game is defined as any game that is used for purposes other...
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Formato: | Recurso Electrónico Capítulo de Livro |
Idioma: | inglês |
Publicado em: |
Ishara Press
2020
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Colecção: | Ishara Research Series
4 |
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Acesso em linha: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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DOAB: description of the publication
Serious Games in Co-creative Facilitation Experiences from Cross-Sectoral work with Deaf Communities
Publicado em 2020
DOAB: download the publication
DOAB: description of the publication
Recurso Electrónico
Capítulo de Livro