Serious Games in Co-creative Facilitation Experiences from Cross-Sectoral work with Deaf Communities

Serious Games have become popular in recent years and are being used in an increasing range of contexts, including education, business, design, corporate training, healthcare, the military, management, public services, and others. A Serious Game is defined as any game that is used for purposes other...

Szczegółowa specyfikacja

Zapisane w:
Opis bibliograficzny
1. autor: Zeshan, Ulrike (auth)
Format: Elektroniczne Rozdział
Język:angielski
Wydane: Ishara Press 2020
Seria:Ishara Research Series 4
Hasła przedmiotowe:
Dostęp online:OAPEN Library: download the publication
OAPEN Library: description of the publication
Etykiety: Dodaj etykietę
Nie ma etykietki, Dołącz pierwszą etykiete!