Chapter 7 The Digitally Natural Hypomediacy and the "Really Real" in Game Design
This chapter is a consideration of how we may approach the question of remediation in digital games, suggesting that we recognize how digital game remediation incorporates what are often more obvious elements from analogue game design into the more implicit infrastructure of digital contexts. Additi...
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Aineistotyyppi: | Elektroninen Kirjan osa |
Kieli: | englanti |
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Taylor & Francis
2023
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Linkit: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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Internet
OAPEN Library: download the publicationOAPEN Library: description of the publication
3rd Floor Main Library
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A1234.567 |
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Nide 1 | Saatavissa |