Offene-Welt-Strukturen Architektur, Stadt- und Naturlandschaft im Computerspiel
What role do algorithms play in the construction of images and the representation of the world and weather in computer games? How does the design of rooms, levels and topographies influence the decisions and behavior of the players? Is Brutalism the first genuine architectural style of computer game...
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Formato: | Recurso Electrónico Capítulo de Livro |
Publicado em: |
Büchner-Verlag
2023
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Acesso em linha: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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OAPEN Library: download the publicationOAPEN Library: description of the publication
3rd Floor Main Library
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A1234.567 |
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Cód. Barras: 1 | Disponível |