Playing American Open-World Videogames and the Reproduction of American Culture

Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, an...

Full description

Saved in:
Bibliographic Details
Main Author: Schoppmeier, Sören (auth)
Format: Electronic Book Chapter
Language:English
Published: Berlin/Boston De Gruyter 2023
Series:Video Games and the Humanities 14
Subjects:
Online Access:OAPEN Library: download the publication
OAPEN Library: description of the publication
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises highlight different figurations of this phenomenon.
Physical Description:1 electronic resource (229 p.)
ISBN:9783111317755
9783111244846
9783111317984
Access:Open Access